AI Insights · Timothy · July 2022
Top 5 Historical Games on iOS in Australia Q2 2022
Explore the performance of the top 5 historical games on iOS in Australia during Q2 2022, with insights into their weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 historical games on iOS in Australia showcased varied performance patterns in terms of weekly downloads, revenue, and active users. Below, we delve into the metrics for each app, providing a snapshot of their market presence.
Royal Match from Dream Games saw a steady increase in weekly revenue, peaking at approximately $188K in the final week of May. Weekly downloads showed a spike in mid-April, reaching around 16.7K, before stabilizing to an average of 5K-6K for the rest of the quarter. The number of weekly active users remained relatively stable, fluctuating around the 54K mark towards the end of June.
King's Choice by ONEMT PTE.LTD. experienced consistent weekly revenue, averaging around $44K, with a notable peak of $53K in mid-April. Weekly downloads demonstrated a declining trend, starting from 4.8K at the end of March and dropping to approximately 1.8K by the end of June. Similarly, the weekly active users showed a gradual decrease from 13.5K to 9.2K over the quarter.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. had fluctuating weekly revenue, with a high of about $4.2K in mid-April and a low of $1.6K in mid-June. Weekly downloads peaked at 2.7K in mid-April before stabilizing around 2K. The number of weekly active users increased to approximately 7.4K by early May, before seeing a slight decline, ending the quarter at around 6.7K.
Sherlock・Hidden Object・Match 3 by G5 Entertainment AB showed a positive trend in weekly revenue, starting at $4.5K and rising to almost $8K by the end of June. Weekly downloads peaked at 2.9K in early May, maintaining a steady average of around 2.5K for the rest of the quarter. The weekly active users increased from 2.3K at the end of March to approximately 5.5K by mid-June.
Western Sniper: Wild West FPS from AI Games FZ did not generate any revenue during the quarter. However, weekly downloads showed a peak of 2.3K in early May before experiencing a decline to around 1.3K by the end of June. The weekly active users saw growth from 1.8K at the end of March to about 3.9K in mid-June, before slightly decreasing to 3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.